Recently I was going through the Andi Vax (a.k.a. SynSyn) mixing secrets series via YouTube. The video series is an excellent resource for producers with a few years of experience, unfortunatley his english is a bit broken so it’s quite hard to follow what he’s saying. What we are going to do today is create a fullon bassline insipred by Andi Vax, I’m not going to discuss indepth EQ’ing or mixing, as the end result should be used as a template that you can build on.
- Cubase (or any DAW that support Trilogy)
- Spectrasonics Trilogy
- QuadraFuzz (optional)
The End Result
Let’s get Started
You can download the kick used in this tutorial from the link below, or use any kick that you like. The principles of the tutorial remain the same as we are not going be EQ the kick and bassline, which we will cover in another tutorial.
Open cubase and create a new project (empty settings) and save the project where ever you want. I usually create a new folder i.e. Psytuts_trilogy, and save the cubase project file in there.
Now that we have the project saved open your audio pool (ctrl+p) and import the psytut-kick.wav, or you can use any kick you want and import the file into the pool.
Set the project tempo to 145bpm and place a kick on ever beat for 2 bars.
Note: Without going into too much detail, it’s a good rule of thumb to set your kick output db level to -10db at the start of any track. The kick is the backbone of your track and all your sounds are mixed around the kick. -10db leaves enough headroom for you to mix your sounds without clipping the master out, which should always be set to 0.00db.
Trilogy Fullon Bassline
Go to your VST instruments and launch trilogy (Cubase 5 will prompt you to create a new midi channel, click yes). Open the trilogy interface and load the following smaple patch from the trilogy preset library:
- Presets > Synth bass > Patches > Saw Basses > Juno 60 Big Saw > Juno 60 Sawtooth
- Turn your filter all the way uo to +127
Next create a 2 bar MIDI sequence Tip: if you have your loop set to 2 bars and double click cubase create a MIDI for you. on the trilogy channel and create your bassline midi pattern.
I made a bouncy 2 bar bassline in G.
Let’s have a listen:
Hey, not too bad… We are still going to fine tune the sound a bit more, don’t worry.
Next we are going to set the Attack, Decay, Sustain, and Release (ADSR) to the followring settings:
- Attack: 0 sec
- Decay: 0.419sec
- Sustain: -16.64db
- Release: 0.0001
- Set cut off to : 20.0Hz
- Set ENV to: +127
After we have applied the settings above the bassline should sound something like this:
As you can hear we have more control over the bassline and we’ve tamed a lot of those unnecessary highs. Some producers like to have a bit of a click in the high end of the bassline, I tend to add this by adding some QuadraFuzz to the effects chain.
As I mentioned above, I use QuadraFuzz to give a little more “crunch” to my basslines. There are various multiband distortion plugins out there, such as Ohmicide and Izotope’s Multiband Distortion. In theory they all the work the same way, by adding distortion to your bassline.
I use the default settings in QuadraFuzz, adding a subtle distortion and gives it more punch.
With the QuadraFuzz distortion added:
As I mentioned in the start of the tutorial I added a bit of percussion to the bassline to give it some more dynamic. Obviously when you start crafting your track you’ll keep listening to your track and work on your mix as you add more sounds. The idea of this tutorial is to show the basics to getting a good sounding bassline using trilogy.
Trilogy bassline with percussion added:
I hope you enjoyed and learned something from the tutorial. Please use the comments below for any discussions and questions.